CV

Senior Designer at Tellart from August 2022 - December 2023, Amsterdam

I directed and supported teams developing initial concepts for projects, participated in client workshops, created content when required and delivered presentations.

  • One Blue Voice 11th Hour Racing and The Ocean Race. AV Immersive interactive installation with video and animation.

  • COP28 Our Stewards AV immersive walkthrough, documentary and nature centric

  • Osaka 2025 Pavilions Developing first concepts for the pavilion design and experiences, defining content solutions that help to navigate spaces - also bridging heritage and innovation through an collective interactive artwork

  • Newborn Gift A gift from homeland connecting to voices of the forefathers

Exhibition and Interior Design 2020 to 2024

  • Capital Kitchen with Maarten Spruyt. Is it a bar, an art gallery or a restaurant?, Amsterdam 2022

  • Balenciaga in Black with Maarten Spruyt. A fashion exhibition about the unique couturier. Kunsmuseum den Haag 2023

  • Dior - A New Look, Maarten Spruyt fashion exhibition, Kunsmuseum den Haag 2024

  • MSK Royal Museums of Fine Arts of Belgium, with Kummer and Herrman, 2022

  • NOWHERE with Paradox, UVA Amsterdam and RNDR, at National Photomuseum Rotterdam, AV long wall with content organised by AI trained by the artist, 2020

  • MORKI+GVM museums, with NorthernLight, concept development for two museums, 2022

  • Immortality is Commonplace, with Ana Zibelnik, solo exhibition, 2022

  • LLUM Light Festival, with MEATS, Light Installation on public space, 2020

Exhibition Design 2014 to 2020

Capital Kitchen with Maarten Spruyt. Is it a bar, an art gallery or a restaurant?, Amsterdam 2022

  • NOWHERE with Paradox, UVA Amsterdam and RNDR, at National Photomuseum Rotterdam, AV long wall with content organised by AI trained by the artist, 2019-2020

  • Beautiful Failures, with MEATS, Art installation on processes of creation and destruction 2021

  • Bitter Chocolate Stories, with Paradox, AV Documentary Exhibition about cocoa chain, diverse locations 2018-2021

  • Rose, with MEATS, Space activation through performative theater with audience role play, 2019

  • CO-OP-GO, with MEATS, A game for better cooperative decision making, 2020

  • Welkom Today, with Paradox, AV Vertical video wall showing interaction between mentors and students. Stedelik Museum, Amsterdam, 2019

  • Space Invaders with MEATS, Augmented Reality for personal expression on urban space, 2020

  • Studio Aleppo, with Paradox, Photo Studio and gallery of honor for the common citizen, pop-up exhibitionat Felix Meritis, Amsterdam, 2016-2017

  • Love Klink, with Laura Cnossen, Naarden Photo Festival, 2019

  • Suppressed by the Saviour, with Paradox, at Melkweg Amsterdam, 2019

  • Voyage a Dakar, with Paradox, at Tropenmuseum Amsterda, 2019

  • Ebifananyi, with Paradox, at FOMU, Antwerp, 2017

  • Borders Kill, with Paradox, at Benaki Museum, Athens, 2017

  • Turtle 1, with Paradox, at foundation Cartier, Paris, 2017

Badseedfilms / Co-founder 2010 - 2013, Amsterdam

Together with a colleague we run a rogue-like short film production company for small experimental projects. We knew little about the trade, just wanted to explore new ways of documenting stories.

Architect 2005 - 2010, Portugal

As a licenced architect I developed residential and recreational projects, from conceptual development and detailing to building.

Education

Elisava - Pompeu Fabra / Master in Ephemeral Architecture and Temporary Spaces SET 2019 - SET 2020, BARCELONA

https://meats.elisava.net/

We explored innovative approaches to reimagining spatial design in an era where temporary solutions have become increasingly important. Used an interesting genetic approach to combine and iterate ideas.

FLUP Medieval Studies / Master [inc.] 2003 - 2004, PORTO, PORTUGAL

I had some free time and a huge curiosity for this time period. Unfortunately I did not complete the master due to a pressing job offer.

Lusiada Architecture / Master
1998 - 2003, VN FAMALICAO, PORTUGAL

5 year education program in architecture.

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